ConfigMaps allow you to decouple configuration artifacts from image content to keep containerized applications portable. This page demonstrates how to create ConfigMaps and configure Pods using data stored in ConfigMaps.
Sign in with project-regular, enter into one project (e.g. demo-namespace), then select Configuration Center → ConfigMaps.
1.1. Click Create ConfigMap button, then fill in the basic information in the pop-up window. There are two ways to create a ConfigMap, i.e. fill in the creation table and edit mode. The following mainly introduces each step within creation table. If you prefer edit mode, you can click on the edit mode button, it supports the yaml and json formats. Edit mode makes it easy for users who are used to command operations.
1.2. On the basic information page, enter the name of the ConfigMap, you can also fill in the description as required.
Click Next when you're done.
The key-value pairs data could be stored in ConfigMaps, which is used to set as container environment variables, or add the ConfigMap data to a volume, it could be used in workloads. The data as following example:
data:
game.properties: 158 bytes
ui.properties: 86 bytes
ConfigMaps can be mounted as data volumes or be exposed as environment variables to be used by a container in a pod.
For more information on how to use the ConfigMap, see Quick-Start - Deploy a WordPress Web Application.